Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

stef

1
Posts
1
Topics
A member registered Jan 31, 2021

Recent community posts

I'm working on a moddable game using Apollo, and I would like the users that would want to mod my game to be able to use most / all gamemaker functions such as: instance_destroy, instance_add, sprite_add, etc..

However, Apollo requires you to manually add all these functions as scripts, and obviously that would take a very long time.

So is there any way to make Apollo load every GML function automatically? Thanks.

Im on GMS1.